Alpha Core

A personal weblog about the world and things that matter in it.

Full Moon

Full MoonHere’s another short but enjoyable puzzle game by Bart Bonte, called Full Moon. The idea is to make the bunny get to whatever it wants at that time (carrot, pear, apple) in each level (there are only 13 of them). In case you get stuck, I wrote a complete walkthrough for it below. Have fun! Read more

Posted in Games | No comments

Crossblock

CrossblockCrossblock is a nice puzzle game by Hexaditidom (D.J. Trousdale) over at deviantART. The aim of each level is to clear it of all blocks by drawing lines through them horizontally or vertically. The tricky thing however is that you have to remove a certain number of blocks at the same time this way (this number changes throughout the game).

If you’re really stuck, scroll down for my walkthrough below. Enjoy! Read more

Posted in Games | No comments

Auditorium

Auditorium is an interesting audio visual puzzle game about the process of discovery and play. There are no right or wrong answers; there are many ways to solve every puzzle. In every level, you try to redirect or control ‘The Flow’ which is a stream of audio visual particles that will create sound when matched with the audio container of their color. The aim is to fill up all audio containers so you hear the music completely, you’ll see (and hear) what I mean when you play it. Enjoy!

Posted in Games | 1 comment

Kagi Nochi Tobira

It’s my turn to post an escape game this time! Kagi nochi tobira (鍵のち扉), which means ‘key, then door’ is quite simple in concept. As you might have guessed: in every room, you need to find a key and open the door with it. Sounds easy enough, not? Go ahead, prove it to me and complete all 20 levels in the game! Enjoy!

Posted in Games | No comments

Escape – Once Again

I already posted about escape games earlier, where I stated that Escape Game [Vision] was maybe the best of this kind I played until then. Well, I think I must add another one to my list:

Casual Gameplay Escape was released yesterday in Weekday Escape on Jay is Games and hooked me completely with it’s new approach to the topic ‘escape the room’. The game is the result of a collaboration between Jay is Games and Sean Hawkes, who is – until now – better known as the developer of puzzle games, such as the clack series (Clack, Clack 2). And maybe this is also the secret why I love Casual Gameplay Escape so much.

You are locked in a room as usually, but instead of clicking around for tools, which might help you in your task of getting out of the room, you solve puzzles. And with puzzles I don’t mean these old ones that reoccur in every third escape game. No, the puzzles here are challenging and refreshing at the same time, think outside the box and work with the hints in the sparingly equipped room. It goes without saying that you find the walkthrough at Jay is Games.

The only drawback in regard to Escape Game [Vision] is that Casual Gameplay Escape has absolutely no background story whatsoever.

Posted in Games | No comments

Putt Base

Putt Base is a well designed physics-based puzzler in which you try to putt a golf ball. This might sound easy enough, but the play field slows you down a lot and there’s not exactly a straight path towards the goal. That’s why in most levels you get some parts (like bumpers, corners, etc.) which you can place on the field to help you to get the ball to the hole. I espacially like the artwork, which gives a very comfortable feeling to the game. Thanks to Jayisgames where I found out about this one.

Posted in Games | No comments

Doggnation

Jay is Games is having their fifth casual gameplay game design competition. The game “Doggnation” by Bart Bonte is my favourite amongst the 21 entries. It is a puzzle game with 50 levels, in which you help a peaceful nation of ‘doggs’ upgrading their castle. For this you have to take care that the doggs carry the right amount of coloured blocks in the right order into their castle. Further instructions are available in the game. If you get stuck somewhere, scroll down for my walkthrough. Read more

Posted in Games | 3 comments